Dash animation made with a spritesheet in photoshop for game project #3
6 weeks half-time in Unity
I worked on UI and larger environmental assets and pickups
6 weeks half-time in Unity
I worked on environment assets and 3D modelled the main character.
12 weeks half-time in TGAs school engine.
I worked on VFX, the 3D thorns, 2D environment assets and set dressing.
8 weeks half time. I worked on UI, VFX pickups/interactables and environment assets.
4 weeks half time. I worked on the puzzle assets and some environment assets.