The last game project made during my time at The Game Assembly, spanning from april to june 2024. The goal of this project was to create a Overcooked style 2 player game. In this project I wanted to spend more time working on 3D with a lower focus on 2D compared to other projects. I also continued to work with lighting in this project, creating 2 lighting schemes. I created sculpts of the characters in Zbrush and optimized the geometry in Maya. The textures were created in Substance Painter.
The game was made in a custom built engine made by 5 programmers over the course of 8 months.
Special thanks to everyone I worked with on this project:
Fellow Artists: Jenny Hellström, Linnea Sjöstrand and Sofie Axelsson.
Level Designers: Jakob Pihl, Urban Gustavsson and Youcef Lounes
Technical Artists: Ameer Khalid, David Lindberg and Vincen Nguyen
Animators: Hedvig Kronnäs, Siri Forssell and Viktor Pennonen
Programmers: Ethan Uong, Ivar Sidorsson, Jonathan Disenfeldt, Olaus Klaveness and Luna Barane,